The History of Puzzles: From Ancient Times to Modern Day

Table Of Contents
- The History of Puzzles: From Ancient Times to Modern Day
- Introduction
- Ancient Origins of Puzzles
- Stomachion (3rd century BCE)
- Tangram (Tang Dynasty)
- Ancient Riddles and Mazes
- Educational Use
- The Rise of Jigsaw Puzzles
- John Spilsbury's Invention (1767)
- 19th-Century Popularity
- Great Depression Era
- Modern Accessibility
- The Golden Age of Puzzle Games
- Crossword Puzzles (1913)
- Sudoku
- Rubik's Cube (1974)
- Digital Revolution and Online Puzzles
- Shift to Digital
- Accessibility Benefits
- Educational Platforms
- Modern-Day Educational Applications
- Classroom Use
- Therapeutic Benefits
- Brain-Training Apps
- The Future of Puzzles
- AI-Generated Puzzles
- VR Puzzle Games
- Gamified Education
- Conclusion